亚洲色吧

Submission review

Review process
Screening guidelines
  • Is the topic related to Cyber-Physical Learning in Higher Education/Adult Learning?
  • Does the submission meet the appropriate Submission Guidelines (for the various formats such as Slides/Audios/Podcasts/Videos/Animations)
  • Have the authors included acknowledgment of use/no use of Generative AIs in their submissions?
  • Have the authors聽obtained聽permission for the use of聽copyrighted聽images/figures/tables/data聽used in their submissions?
  • Review guidelines
Review guidelines – unit 1
  • Is the submission聽innovative?
  • Are the聽objectives and/or research questions clearly stated and relevant for Cyber-Physical聽Learning in higher education/adult learning?
  • Is the presentation聽engaging?鈥
  • Does the work have the聽potential to advance Cyber-Physical Learning knowledge?

 


 

Provide the context and aims of your innovation project. Share your teaching experience and observations related to your project using descriptive language and storytelling techniques to engage readers. Reflect also on the potential significance and impact of your project.


Review guidelines – unit 2

Review guidelines – unit 3

Review guidelines – unit 4
  • Are the聽insights and implications of the聽final results聽presented clearly and connected聽to the original聽research questions/study objectives?鈥
  • Does the聽author summarise the main findings and present novel insights and聽significance?鈥
  • Does the author聽clearly discuss the聽implications, limitations and future directions of the study?
  • Does the author describe聽how the聽results can be聽applied in day-to-day teaching and聽learning聽settings to improve cyber-physical learning?

 


 

Discuss the final results, findings, and highlight new insights and implications. Summarise the main findings, novel insights and their significance in addressing the study problem. Discuss also the significance, implications, limitations, and future directions of the study. Describe how the results can be applied in day-to-day teaching and learning settings to improve cyber-physical learning.